primeworld
Marksman
Marksman
State: The Dokht Imperium
Counterpart: Hunter
Class: Fighter
Health: 665
Energy: 638
Speed: 54
Strength: 57
Intellect: 56
Agility: 55
Cunning: 57
Stamina: 40
Will: 41
Silver cost: 25000
Gold cost: none
The Marksman's accurate shooting and jagged arrowheads inflict bleeding wounds on his enemies. His enchanted arrows fly incredibly far and mortally wound his opponents. His magic horn encourages his side to attack the enemy and the rage of the hunt grants him truly fearsome speed and agility. The Marksman's bow is a serious challenge to any opponent. Drawing it to its limit, the hero releases an arrow which devastates everything in its path.

Biography

The Keepers did not know his real name, and very few have ever seen the Marksman up close. Any encounter with the Marksman was very brief: a dashing horseman suddenly appeared, skewered his target with an arrow, and vanished.

He studied for years to achieve his archery skills. Even after he became a master, he never ceased to practice, always striving for absolute perfection. His motto was “You can always do better,” a truth understood by his beloved, well-trained horse. The loyal steed could read even the briefest glances from the hero and was always a faithful comrade and friend. The rider never used spurs or straps, and his horse's bridle was only for show.

The Marksman's enemies dreamed of his destruction. A great bounty had been put on his head, but even the kingdom's heroes were unable to capture him until the skilled mage they called Sorcerer stepped in. The Keepers spread a rumor of a caravan of Imperium captives about to head off to Egisar. Immediately, the Marksman saddled up his trusted Greymane and rushed to intercept the caravan. But the line of chained slaves and the guards escorting them were only a mirage. The clever Sorcerer had created an illusion, and the best archer in the Imperium flew towards the trap at a full gallop. A bottomless quagmire full of poisonous Prime fumes enveloped the great warrior. The enemies could not defeat him by force, but they won by their cunning. The Sorcerer received his well-deserved reward.

But the Marksman was not dead. The Spell Trap, covered in Prime, changed him terribly, binding him to his dear horse. After a full day in the fetid swamp, he escaped, a mighty centaur filled with sorrow, hatred, and a thirst for vengeance.

In memory of his dear friend, the Marksman kept his horse's old bridle as a Catalyst. It constantly reminds him of his loss – and of those who are to blame. A fury approaching madness rules the hero on the battlefield, but when he shoots, he never misses.

Talents

Icon Talent Type Cost Level Mana Cost Cooldown Description
A0 hunter Bleeding Passive 0 0 0 0 The hero's attacks and class talents inflict bleeding wounds on the enemy. For 3 sec the target cannot hide from the enemy remaining outside the line of sight and receives 5-68 MaterialDamage damage per second.
A1 hunter Enchanted Arrow Active 300 0 80 8 Deals 83-734 EnergyDamage damage to the first enemy in the line of fire and reduces the target's Health by 50% for 6 seconds.
A1 hunter Accurate Shot Passive 290 1 0 0 The bleeding effect is stacked up to 3 times for targets with reduced Health Regeneration.
Required Level 4
Upgrades the Enchanted Arrow talent
A2 hunter Wild Call Active 300 0 200 50 For 70 seconds, increases the hero's Cunning by 5-68 (based on Intellect), and that of nearby allied heroes, by 3-37 (based on Intellect).
Bonus: On Native Terrain, the heroes' Cunning is increased additionally by a factor of 1.5.
A3 hunter Rage of the Hunt Active 390 1 90 18 The Speed of the selected allied target is increased by 50% for 6 seconds
Bonus: If used on Native Terrain, Speed is increased by an additional 20%.
Required Level 4
A3 hunter Hunter Agility Passive 440 2 0 0 The Rage of the Hunt talent also increases the targeted ally's Agility by 5-62 (based on Intellect).
Bonus: Agility is increased by an additional 2-25 on Native Terrain.
Required Level 8
Upgrades the Rage of the Hunt talent
A3 hunter Passon of the Hunt Passive 560 3 0 0 The Rage of the Hunt talent benefits both the hero and the selected ally.
Required Level 12
Upgrades the Rage of the Hunt talent
A4 hunter Devastating Shot Active 540 2 215 70 The hero draws his bow for 2 seconds and releases an arrow in the selected direction, inflicting up to 100-881 EnergyDamage damage on all enemies in the arrow's path.
The longer the shot is drawn, the more damage it will cause.
Required Level 8
A4 hunter Hurricane Trail Passive 560 3 0 0 The Devastating Shot talent inflicts 38-443 EnergyDamage more damage and has an increased attack zone.
Required Level 12
Upgrades the Devastating Shot talent

Skins

Default Skin Grenadier Skin Huntsman Skin
Default Skin
Free
Grenadier Skin
69 Gold
Huntsman Skin
99 Gold

Trivia