primeworld
Pied Piper
Pied Piper
State: The Dokht Imperium
Counterpart: Rat Master
Class: Support
Health: 700
Energy: 775
Speed: 52
Strength: 54
Intellect: 57
Agility: 53
Cunning: 55
Stamina: 63
Will: 65
Silver cost: 25000
Gold cost: 9
The Pied Piper's primary strategy is to simultaneously control as many opponents as possible. He can turn enemy soldiers into his permanent servants and force enemy heroes to follow him for a time. Thus the Pied Piper has decided the outcome of many battles. Rats obedient to the hero's will can attack the enemy, while their master remains a safe distance away. They can also steal Prime from their enemies. The Pied Piper's only drawback is that he is a weak melee fighter.

Biography

Unrestrained and sarcastic, he was skeptical of Imperium research, openly criticizing it and calling it “pseudo-science,” a term that quickly landed him in jail. Eternal darkness reigned in the prison, and he quickly lost count of the passing days. But for him, the true torture was the silence. He had always had difficulty remaining silent himself, and could not stand a silent environment.

To keep from losing his mind, the prisoner began to whistle simple melodies. The unusual noise attracted the prison rats. He made a simple flute from some copper pipe fragments and was surprised to find that with each new melody, more and more rats came to him. The flute fascinated the rodents. They obeyed the music like good soldiers obey their general.

The flautist worked for a long time at controlling his army, and his first success was achieved when they gnawed through the prison bars. The prisoner escaped, his gray army with him. The rats were his hands, ears and even eyes, since he still could not gaze at the light for long.

The last thing he wanted was to return to prison, and so, to avoid persecution, he decided to serve the lord of the land by joining the military. At first, he was not taken seriously: what good is a pied piper for an army? Perhaps his rats can steal a few coins from the enemy or nibble some holes in their cloth banners? But the Dokhts appreciated any skill, and the task of the lord was to find a use for it. Soon, it became clear that the piper's homemade flute could control not only rats, but people, as well. Suddenly, every company in the army wanted the flautist with the dark glasses. Now they often call him the “Rat Catcher,” though he swears that he never once did anything to hurt his rodent friends.

Talents

Icon Talent Type Cost Level Mana Cost Cooldown Description
A0 ratcatcher All for One Passive 0 0 0 0 For each creature under him, the hero receives 8-70 Health (based on Strength) and 0.3-4.3 Health Regeneration (based on Intellect).
A1 ratcatcher Rat Eruption Active 300 0 120 11 Creates an area for 8 sec., in which enemies take 11-98 EnergyDamage damage per sec.

Bonus: Rat Eruption turns enemy land neutral.

A1 ratcatcher Rat Disease Passive 290 4 0 0 Rat Eruption talent inflicts additional 7-63 EnergyDamage damage and decreases their Strength or Intellect (whichever is greater) for 6-86 (from Strength) for 3 sec.
A2 ratcatcher Call of the Flute Active 300 0 180 25 Makes the enemy hero follow along for 2.5 sec. or till he's damaged 298-2621 (from Intellect), and enslaves enemy creatures. Can simultaneously control up to 4 creatures.
A2 ratcatcher Song of Madness Passive 290 4 0 0 Once the Call of the Flute talent's effect expires, damages 77-676 EnergyDamage to a hero enchanted (from Intellect).
A2 ratcatcher Power of the Flute Passive 440 8 0 0 Creatures enchanted by the flute receive Health Regeneration similar to the hero's and 25% of the hero's Health.
A3 ratcatcher Rat Rogues Active 390 4 220 120 The rats run towards enemy heroes, inflicting 67-587 EnergyDamage damage on them and stealing 11-81 Nafta from them, reducing their Speed by 30% for 3 sec.
A4 ratcatcher Charming Melody Conjured 540 8 260 150 Nearby creatures and enemy heroes freeze for 1.5 sec. After the melody ends, all of the creatures around the hero obey him for 15 sec.
A4 ratcatcher Entrancing Music Passive 560 12 0 0 Once Entrancing Music ends, nearby enemy heroes are slowed down by 80% and cannot use talents for 1,5 sec.

Skins

Default Skin Puppet Master Skin
Default Skin
Free
Puppet Master Skin
69 Gold